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Script object trigger?

Posted: Thu Jul 25, 2002 4:30 am
by tltrude
I have a river boat script object (targetname $riverboat) and I want only it to trigger a drawbridge. I'm using a trigger_multiple now and it only seems to respond to players and not the boat. Any help would be great.

Image

If a player jumps off the bridge it triggers it to open. I know how to tun that off, but then nothing triggers it. The player is not glued to the boat, so I need the boat to trigger the bridge by itself. I already tried the trigger_vehicle.

Posted: Thu Jul 25, 2002 3:51 pm
by Moal
remove the trigger-muliti and set a waypoint before the bridge when the boat gets to the waypoint call your script to raise the bridge and set one afterwards or use a timer to to lower bridger back

waypoints

Posted: Thu Jul 25, 2002 4:05 pm
by tltrude
It already follows waypoints, so that will be easy.

Thanks