Hint brushes explain proper use pls

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doomsday2002
Lance Corporal
Posts: 12
Joined: Sat Jun 29, 2002 7:28 pm
Location: london

Hint brushes explain proper use pls

Post by doomsday2002 »

I think we all need a better understanding of hint brushes to lower our fps,can any1 explain this in simple terms(i know it aint simple but...)
for instance,if u got 2 rooms connected by a door where is the correct placement and how should the hint brush be constructed so as you dont draw the other room b4 u enter it?
making things detailed just seems to help the compile process quicker but not fps.
Any knowledgable peeps out there who can help us all?
cheers.

dooms.
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tltrude
Chuck Norris
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hint

Post by tltrude »

Tom Trude,

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doomsday2002
Lance Corporal
Posts: 12
Joined: Sat Jun 29, 2002 7:28 pm
Location: london

Post by doomsday2002 »

cheers.
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