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Beretta Model Finished
Posted: Sat Mar 29, 2003 4:25 pm
by ZeroSkaten
Yo guys,
I just finished my Beretta model. I need someone who could skin it for me

. I suck at skinning

.

Posted: Mon Mar 31, 2003 2:39 pm
by jv_map
Did you create this from scratch?
Very nice work if you did 8)
Posted: Mon Mar 31, 2003 2:46 pm
by mohaa_rox
Could you make that ingame? Replace a weapon?
Posted: Mon Mar 31, 2003 2:46 pm
by ZeroSkaten
Posted: Mon Mar 31, 2003 4:13 pm
by ZeroSkaten
I could get it in game. I just need someone who has 3ds max so they can export it for me. I'll also need a skinner

.
Posted: Tue Apr 01, 2003 9:35 pm
by ZeroSkaten
I finished skinning it

.

Posted: Wed Apr 02, 2003 12:40 am
by nuggets
wow i'm impressed!!!
although... (and there's always an although) u'll need 2 b careful not 2 use too many vertices on the model, it'll kill fps down in the game
but even so... WOW!!!

Posted: Wed Apr 02, 2003 1:23 am
by ZeroSkaten

I'd say it's got an average poly count: 1350. I hope it doesn't do anything to the fps.
BTW thanks for the compliment

Posted: Wed Apr 02, 2003 2:00 am
by ZeroSkaten
Is there anyone here who has 3ds max and could export it for me?
Posted: Wed Apr 02, 2003 12:16 pm
by _Snake_
Just to cut in, you don't need to find someone with 3ds, you need to find someone with Lightray3D with the Mohaa import/export tools. EA never supplied the community with tools to make weapons but Scorpio made it possible.
So find someone with LR3d and the i/e tools and you should be good to go.
PS. And you post a pic of the gun textured? I might be able to help if you want me to.
Posted: Wed Apr 02, 2003 12:28 pm
by ZeroSkaten
That would work too
