radiodisity lighting error
Posted: Tue Apr 01, 2003 7:15 am
1.
When the Mbuilder compiles the map the processing of radiodisity lighting was skipped because "there were no VIS data present". I had set the ambientlight to max 70 70 70, but the ambientlight is faint much like at dusk. I thought it would be something like highnoon. what must be done to rectify this.
2.
Can someone also clarify the terms VIS and DETAIL BRUSHES and how they are related. i have looked at various explainations for detail brushes, but it does not make logical sense.
thanks
When the Mbuilder compiles the map the processing of radiodisity lighting was skipped because "there were no VIS data present". I had set the ambientlight to max 70 70 70, but the ambientlight is faint much like at dusk. I thought it would be something like highnoon. what must be done to rectify this.
2.
Can someone also clarify the terms VIS and DETAIL BRUSHES and how they are related. i have looked at various explainations for detail brushes, but it does not make logical sense.
thanks