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arches2

Posted: Sun Apr 06, 2003 11:08 am
by tuffstuff7
uuuugh had my arches going fine but everynow and then now i am having this problem

i have my 2 walls i make a brush between them go to primitive>endcap

then i make it fit but donot rotate it yet (as when the endcaps are applied then radiant crashes)

i then go to caps >inverted endcap .....rotate/flip scoot over .......etc
and the arch looks fine great i hit esc to deselect it and one side of the cap disappears :evil: :evil: :evil:
with everything still in place i make a brush over the whole arch and go to select inside and it is there :?:

and i donot have any filters on can someone heeeeeeeeeeeeeelp :shock:

Posted: Sun Apr 06, 2003 11:39 am
by jv_map
Can you see it if you look from the other side? ;)

Posted: Sun Apr 06, 2003 11:54 am
by tuffstuff7
ok to be honest i could not remember so i went back in and made the 2 walls over again and then the arch .....now on the side where the caps are there i see the caulk texture........like it is supposed to be and i hit esc and they went away................also JV ummm let me see if can explain this i had 2 arches i am working on and they are at 90 degree angles ...thses are in 2 seperate places,2 seperate arches........now as for the arches itself it is lined up 360/0 lying on its side to the 90 if you consider the top of the arch to be the head then it is lined up flat that way ......that is how the arches are starting out
so any ideas as to what i am doing wrong i have looked at your tut here but to be honest that is not the kind of arch i am making just a basic radiant made arch

Posted: Sun Apr 06, 2003 11:56 am
by tuffstuff7
tell you what jv after thinking about your post i am going to go kae it again and see if i select the side caps and invert them what it does but like i said isee the caulk texture applied before i save it.........or let me ask you do you save or hit esc is there a diff?

Posted: Sun Apr 06, 2003 12:10 pm
by tuffstuff7
ok well thisis what i did i used fast and compiled the map went into the map and the arches are there (*&#$(*#&$@#(*$&#($
i into radiant and the sides are not i put a brush around the arch and select inside and they are so that is what i am having a prob with also are you supposed to in surface proprties be able to move the text up and down like say on a flat wall becasue they are not lining up and if they disapper on me its pretty hard to tell without say just selecting the whole wall and arch then applying the text

Posted: Sun Apr 06, 2003 12:26 pm
by nuggets
me thinks radiant has a bit of a problem with endcaps...

after creatin an archway, i found that endcap really isn't a user friendly tool, but unfriendly tools can aways be worked around, sometimes with a little more work, sometimes with less,

if you just create a cylinder and then use CSG Subtract, (make sure it's not in the way of any other brushes) then just move the new set of brushes into the place te archway was to go

i've not had a problem since (although it would b nice 2 use endcapping) :D

heeeeelp on this arch thing

Posted: Sun Apr 06, 2003 8:11 pm
by tuffstuff7
ok this arch thing is grinding my nerves :evil:
ok i made an arch it was there i textured it and did fast compile to see how it looked and it was gone as a matter of fact all of my arches lately keep disappering i need help please i have no filters on uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuugh