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map fix for jv's opcenter with bots?
Posted: Sun Apr 06, 2003 4:36 pm
by [DDR]psykotic_chiken
hey jv i want to know if its possible to open the scipting in you pk3.file but i cant even open it with winzip

but i really would like to make a map fix for omaha. what is the script for adding a flakk88 to the map( ill get the coords)a working flak 88

and where are the script files for that map?and 1 more thing where do i put the script, : at the end?

script
Posted: Tue Apr 08, 2003 5:37 am
by tltrude
Well, you have to turn off "Automatic screensaver install" in winzip options because Mohaa scripts and Windows scrensavers use the same ".scr" extention. The script for Omaha is in Pak5.pk3 and is named obj_team3.scr (multiplayer).
Posted: Tue Apr 08, 2003 8:50 pm
by [DDR]psykotic_chiken
ok thx dude but i can open script files with pakscape. if i want to add a flak 88 into a level at a coordinace what is the exact script for it (a working one)

Re: map fix for jv's opcenter with bots?
Posted: Tue Apr 08, 2003 9:06 pm
by Bjarne BZR
[DDR]psykotic_chiken wrote:i really would like to make a map fix for omaha. what is the script for adding a flakk88 to the map( ill get the coords)a working flak 88
What do you want to do? The Subject refers to jv's bot demo, but then you start talking about fixing omaha...? What error in omahaa do you intend to fix with a ( working! ) flak-88? The problem that it lacks a ( working! ) flak-88?
Posted: Wed Apr 09, 2003 1:15 am
by [DDR]psykotic_chiken
yeah you know add a flakk 88! that would rock 8)
Posted: Wed Apr 09, 2003 12:23 pm
by Bjarne BZR
Working flak-88: /forum/viewtopic.php?t=1471
Adding models to stock maps: No idea... I make my own maps from scratch... anyoe else?
Posted: Wed Apr 09, 2003 12:25 pm
by jv_map
A search will give you the info you need.
/forum/viewtopic.php?t=2371