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Message/Apear/A Place :/
Posted: Mon Apr 07, 2003 7:36 pm
by NoTarget
I want a message to apear when crossing a place..
Hmm.. how should i describe it?
sRY, im not good to explain things

Posted: Mon Apr 07, 2003 7:41 pm
by NoTarget
Maybe this will help you to understand my question:
When playing The Hunt, and when you cross the city it will apear a message in the screen. Allied Breaches The Permiteter

Posted: Mon Apr 07, 2003 7:47 pm
by Yarik
I think we had this kind of q's a while back do a search and see what is says. If nothing comback here and pester us some more.

Posted: Mon Apr 07, 2003 7:51 pm
by nuggets
place a trigger_multiple where you want the message to appear
key: setthread
value: areaclear
key: targetname
value: areaclear_trigger
then scripting
main:
end
areaclear:
iprintlnbold "Objective Clear!!!"
$areaclear_trigger nottriggerable //only use this line if you want it to appear once
end
you may also want to position your text where you want it to appear on the screen, otherwise it'll appear in the top left corner as default

Posted: Mon Apr 07, 2003 7:52 pm
by NoTarget
I tried, but i didn't find anything
Byt thanks for reading and helping

Posted: Mon Apr 07, 2003 8:08 pm
by nuggets
couple of checks
you definately used trigger mulitple?
spelt everything correct? the IPRINTLNBOLD <---note it's not I PRINT IN BOLD as some people 1st read

Posted: Mon Apr 07, 2003 9:03 pm
by Yarik
I tried, but i didn't find anything
hehe he was replying to this
I think we had this kind of q's a while back do a search and see what is says. If nothing comback here and pester us some more.
hehehe
Posted: Mon Apr 07, 2003 9:50 pm
by nuggets
lol, ahh ok
so is it working now???
i should really check previous posts (you snuck a post in within 4 mins of me repying

)
Posted: Tue Apr 08, 2003 1:33 am
by mohaa_rox
You need not put the "nottriggerable" thing. Just a trigger once will do. Will work for SP, dunno for MP.
Posted: Tue Apr 08, 2003 8:48 am
by NoTarget
nuggets wrote:place a trigger_multiple where you want the message to appear
key: setthread
value: areaclear
key: targetname
value: areaclear_trigger
then scripting
main:
end
areaclear:
iprintlnbold "Objective Clear!!!"
$areaclear_trigger nottriggerable //only use this line if you want it to appear once
end
you may also want to position your text where you want it to appear on the screen, otherwise it'll appear in the top left corner as default

Ok..
Like this?

Posted: Tue Apr 08, 2003 8:58 am
by NoTarget
Never mind,, i did it.
Tnx

Posted: Tue Apr 08, 2003 2:43 pm
by jv_map
Maybe you also need a team check. Otherwise Axis could break their own permiteter.

Posted: Tue Apr 08, 2003 11:50 pm
by nuggets
lmao good point...
no actually, very good point
please note though that this wasn't asked for in the beginning criteria nor in the small print if you turn to the final page of your handout
