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.bak~?~?

Posted: Mon Apr 07, 2003 11:58 pm
by Hashmark13
ok i have a map.... and umm when i open it with radiant all the brushes are gone.. the only thing that shows are 'func' things and models.. and lights....

no filters are on... so i dunno...

and i have the .bak file... but i do not know how to use it... please help!!!!!! ARGH

Posted: Tue Apr 08, 2003 12:19 am
by TheShiznaeSpe
i'm not sure of how to use .bak, but in the folder where ur corrupted map file is there should be a folder called screenshots (if u have autosave on)

-open screenshots
-find the name of ur map in the folder
-rename the map with the highest number at the end
EX: mapxxx.map.99 becomes mapxxx.map

-then open up mohrad and load the map from ur screenshots folder :D

Posted: Tue Apr 08, 2003 7:14 am
by RUNGSI
.bak is a .map file
the .bak stand for backup
all you do is rename the .bak to a .map

Posted: Tue Apr 08, 2003 9:02 pm
by Hashmark13
the bak file is jacked up too.. and i had screenshots on... for every 5 mins... but not autosave... just screen shots... there werent any screenshots folder... now my map is fucked

Posted: Wed Apr 09, 2003 12:54 am
by TheShiznaeSpe
ya, just start over :(

sry man...it happens to the best of us

Posted: Wed Apr 09, 2003 1:00 am
by Hashmark13
luckily for me my map was cluttered with entities so i can just rebuild around those... they are like an outline of my old map... :D so now i can i actualy caulk all of the brushes.. instead of just some... and i have some screenshots of the map when i compiled it for testing... so i can use those too :)