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Testing Map - Doesn't Load

Posted: Wed Apr 23, 2003 5:53 pm
by Sonsai
Whenever I want to test my map, I compile it and then I go to Spearhead and load it. It doesn't work, it just kicks me back to the main screen. I'm using the radiant found in the Spearhead SDK if that may be a problem, and here are my MBuilder specs:

Game Directory is just default.
Compiler Directory is where I saved MBuilder.
Maps Source is where I MOHAA/Main/Maps/dm

Any ideas? Please help :?

Log file

Posted: Wed Apr 23, 2003 6:09 pm
by tltrude
Do this:

Start up spearhead and bring up the console. Then type:

developer 1
logfile 2

Then try to load your map. Afterwards there will be a file named qconsole.log in main or mainta. You can open it with notepad to find out why it is crashing.

Posted: Thu Apr 24, 2003 12:35 pm
by jv_map
Make sure there's an info_player_start in your map and that the .bsp file actually exists.

Also try tltrude's suggestion (if this doesn't help).

Posted: Thu Apr 24, 2003 5:52 pm
by Sonsai
Will it just kick you if you have no info_player_start? Because I think I have the wrong one.

Posted: Thu Apr 24, 2003 7:35 pm
by jv_map
Yup, it'll kick you out and in console print:
"No playerstart named. Can't spawn player"

Or something like that :wink:

Posted: Fri Apr 25, 2003 6:53 pm
by Sonsai
Umm.. i think i might be compiling wrong..

Spearhead SDK Radiant compiling with MBuilder

That's bad right? Where can I get the other compiler?