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SDK MOD conversion Screenies

Posted: Fri Apr 25, 2003 9:52 pm
by Yarik
This is just to show that the menu where you click the red star to get to the first level WORKS.
This is a map I implemented to work as though it is the original game.
some screenies from the game itself. Doesnt really prove anything but wanted to say that It works.
http://www.angelfire.com/alt/123456789/ ... 0_copy.gif
http://www.angelfire.com/alt/123456789/ ... 1_copy.gif
http://www.angelfire.com/alt/123456789/ ... 2_copy.gif
http://www.angelfire.com/alt/123456789/ ... 3_copy.gif

next sreenies will be The actuall in game menus so stay tuned. :twisted:

Posted: Sat Apr 26, 2003 12:03 am
by Yarik
Although this is still in the works please DL this. And turn on your Game. And listen. :wink: You have to be in the menu to hear it. (The main menu). These are some of the things that are going to be in the Full Conversion mod.

Arg takes too long to upload
Ok here it is. Place in main folder.

http://www.angelfire.com/alt/123456789/test_mod.pk3

have Fun.
DO NOT READ BELOW UNTIL YOU HAVE DL'ed the MOD AND TRIED IT.






















hint: BOB theme

Posted: Sat Apr 26, 2003 2:42 am
by mohaa_rox
what do u mean?

Posted: Sat Apr 26, 2003 3:05 pm
by TheShiznaeSpe
hey man, i'm happy for you

but, other mods have done this already-in fact TR has some nice menus already done-and a theme that's nearly done :D

still-it sounds cool :D

Posted: Sat Apr 26, 2003 9:35 pm
by Yarik
hey man, i'm happy for you

but, other mods have done this already-in fact TR has some nice menus already done-and a theme that's nearly done

still-it sounds cool
Yes that maybe true. But it overwrites the ORIGINAl game. Im making it so you have 2 different games. MOHAA and MOH:MOD

Re: SDK MOD conversion Screenies

Posted: Sun Apr 27, 2003 5:39 pm
by Butch
Yarik wrote:This is just to show that the menu where you click the red star to get to the first level WORKS.
This is a map I implemented to work as though it is the original game.
some screenies from the game itself. Doesnt really prove anything but wanted to say that It works.
http://www.angelfire.com/alt/123456789/ ... 0_copy.gif
http://www.angelfire.com/alt/123456789/ ... 1_copy.gif
http://www.angelfire.com/alt/123456789/ ... 2_copy.gif
http://www.angelfire.com/alt/123456789/ ... 3_copy.gif

next sreenies will be The actuall in game menus so stay tuned. :twisted:
That is one good fun level. What others are you going to put in?

Posted: Sun Apr 27, 2003 11:06 pm
by wacko
i'm too stupid!

what are these three screenshots for (one is a dead link)? please tell me what there is to be seen.

and that pk3. err, yes. I put it in main, start the game and listen. so what?
is there anything different?

sorry again, there is probably something really great, but me, I cant see/hear it... :cry:

Posted: Mon Apr 28, 2003 4:03 pm
by Yarik
:? ok never mind then. I wil release it all together.
hey butch just wanted to say that there will only be 1 SP level and a few MP levels. I am not making the mod to be playable its only an example file to the tutorial. This tutorial will be on how to convert regular ol' mohaa to something else without overwriting the Original game files. So if you decide to play regular mohaa once you install the Mod, you wont have to delete the original files in order for mohaa to work. So you would have something like this on your desktop.

______________________________________
MY PC

MY Doc

MOH:AA <--------Medal of honor allied assualt
MOH:AA:SH <--------Medal of honor allied assualt Spearhead
MOH:BOB <--------Medal of honor allied assualt Band of brothers

not nessaserly BOB maybe MOH:MAP so you can have 3 games without problems.

Like Half life. When half life came out groups of people were formed to make MODS for HL. Soon mods like Counter strike and Day of defeat came out. So if you have games like that you might have more then one icon of that game. Understand now?