saving ryan scene

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UBER_SOLDAT
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saving ryan scene

Post by UBER_SOLDAT »

i'm doing a map with a destroyed village like in M3L3, and i wanted to have a bit like in that village in saving private ryan, where that fat bloke sits on the plank and knocks the wall down. I want to have a plank of wood leaning against a wall, and when you walk past it, it falls over, and hits the wall, destroying it. Also, how would i get the germans to be sitting down on table etc. ? I thought of using an exploder for the wall, but that might kill all the germans. Is there any way of changing the damage of an exploder?
Another thing i wanted to do was to have a truck drive thru a gate, and then have enemies get out the back. I've got a whole fence, and 2 broken bits at the side to appear after its smashed. All of them are script objects. Could someone please make a tutorial or tell me if there are any other sites with tutorials for these
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tltrude
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Move_it script

Post by tltrude »

You should check out wombat's move_it script. Read the whole thing because he updated it later in the thread.

http://dynamic4.gamespy.com/~mohrad/php ... c.php?t=88
Tom Trude,

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