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Want to keep your FPS high heres how

Posted: Mon Apr 28, 2003 12:49 am
by {=SuperFly=}
on all areat of the game that players will not see eg.undergrond or inside of a house that has a locked door apply the texture Caulk
Thanks mohaa_rox for the handy hint

Posted: Mon Apr 28, 2003 12:52 am
by nuggets
thanks for that handy hint ;) :lol:

for more handy hints, stay tuned next week or visit the tutorials page :D

Posted: Mon Apr 28, 2003 3:09 am
by TheShiznaeSpe
wow-6 months mapping and i had no idea what caulk did :shock:

well, actually, that's a lie-in fact, that's the most basic thing in every tutorial u read :wink:


it's really profound being a n00b, isn't it :?:

i'm jk man-it's great that u've found this out, but this is pretty rudimentary knowledge-it sounds as if u are in need of tuts...

- the tutorial section here on the front page
- http://mohtut.8m.com
- http://www.modtheater.com (front page-left table)
- http://www.planetmedalofhonor.com/manstein
- AND MANY MORE! Just do a google search, you'll find many more... :D

OH AND BTW:

Using caulk may raise your framerate, but usually the culprit of a poor fps is bad vis design, coupled with the overuse of shruken textures, patch meshes, and LOD terrain

Posted: Mon Apr 28, 2003 3:13 am
by General Death
Aza is learning so be easy on him.

Keep up the good work Aza :)

Posted: Mon Apr 28, 2003 8:39 pm
by Sonsai
heh aza, i'm right there with ya! 8)

yeah

Posted: Tue Apr 29, 2003 5:22 am
by {=SuperFly=}
i thought it was basic so i put a post on for other no0bs who didnt know :D thanks for your support all

Another great tip

Posted: Tue Apr 29, 2003 5:38 am
by tltrude
Houses that the players can't enter should not be hollowed out! Balr14 (TMT forum) said that empty spaces are seen by vis, even if it's all caulk surfaces inside.

Re: Another great tip

Posted: Tue Apr 29, 2003 8:16 pm
by General Death
tltrude wrote:Houses that the players can't enter should not be hollowed out! Balr14 (TMT forum) said that empty spaces are seen by vis, even if it's all caulk surfaces inside.
Very good point...never thought bout that...

Posted: Tue Apr 29, 2003 9:45 pm
by Bjarne BZR
I've got a hands on tut on optimizing FPS in "thight spots" here.

(Its for when you caulked all surfaces you can and the FPS still is to low ).

Re: Another great tip

Posted: Wed Apr 30, 2003 6:19 am
by jv_map
General Death wrote:
tltrude wrote:Houses that the players can't enter should not be hollowed out! Balr14 (TMT forum) said that empty spaces are seen by vis, even if it's all caulk surfaces inside.
Very good point...never thought bout that...
Maybe be a good point but I don't think it's true :roll:. Unless you have leaks or entities in the hollowed out house the space inside will be ignored completely.

Terrain

Posted: Wed Apr 30, 2003 12:56 pm
by tltrude
If I uderstood right, LOD terrain is not seen by vis. So, if the hollowed out house has no floor (other than terrain), the space inside will be added.