Page 1 of 1

Ambient sound in multiplayer (DM/TDM) map

Posted: Sat May 03, 2003 8:25 am
by Sideways
I just want a generic ambient sound throughout the entire map, I don't want triggers and shit. I basically want a very very ambient sound, like that in Algiers, running in the background of my whole map. So far, all the tutorials I've found are for objective and single-player maps, and they all have triggers, and music info. I don't need any of that. It should be a very simple thing to do, and it's the last thing I need to do to finish my level. Help please?

Thanks!

Cap'n RADIOHEAD [TaF]

Posted: Sat May 03, 2003 8:31 am
by Bjarne BZR
Look for tutorials on background music, thats what you are looking for.

Posted: Sat May 03, 2003 3:04 pm
by panTera
In your script file, exec the .mus file from one of the original maps, i.e. Algiers:

Code: Select all

level waitTill prespawn

//*** Precache Dm Stuff
	exec global/DMprecache.scr

	level.script = maps/dm/... .scr
	exec global/ambient.scr mohdm7

Posted: Sat May 03, 2003 8:41 pm
by Sideways
Thanks guys! It worked great!