light/shadows??
Posted: Sat May 03, 2003 11:21 am
My first map is ready and compiled(final) my map with those options:-fast for Vis and for light i use final.
After the compiling there are some strange shadows and lights that i didn't use in my map.
Those shadows and lights are not there when i compiling my map with a leak.
What are the best options to use for a final compile, my Visdatasize is at 400 000 with details brushes.



After the compiling there are some strange shadows and lights that i didn't use in my map.
Those shadows and lights are not there when i compiling my map with a leak.
What are the best options to use for a final compile, my Visdatasize is at 400 000 with details brushes.


