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Problem with MOH builder

Posted: Tue May 06, 2003 2:46 am
by Yarik

Code: Select all

C:\Mohaa\Mohaa\main\maps>"C:\Mohaa\Mohaa\main\maps\Q3map.exe"  -gamedir C:\DOCUM
E~1\YAROSL~1.FAM\MYDOCU~1\MOHAAM~1\Mohaa C:\Mohaa\Mohaa\main\maps\Test_TR.map
---- q3map ----
----- FS_Startup -----
----------------------
19025 files in pk3 files
it says this then it just stands there. If i let i stand anymore it just shuts off.

All my directory are fine jsut wandering what is the problem

Posted: Tue May 06, 2003 3:23 am
by TheShiznaeSpe
is your map the victim of a poor vis design?

it looks to me like your compile is just taking a long time :(

just wait it out or send to a compile beetch with a loaded computer :wink:

Posted: Tue May 06, 2003 3:26 am
by Yarik
nah.... My vis is fine. My problem is that it just hangs like that for a few minutes. then it totaly shuts down. I had larger maps that work without problems. for somereason this one is acting up :(

Try this

Posted: Tue May 06, 2003 7:08 am
by tltrude
Try putting all the non-original pk3's in a main/temp folder.

Posted: Tue May 06, 2003 11:27 am
by Surgeon
19025 files in pk3 files
Looks like tltrude is right. You have user made .pk3s in your main dir - this is a no no when mapping

Posted: Tue May 06, 2003 2:09 pm
by Yarik
thanks I will try that...

Posted: Tue May 06, 2003 2:55 pm
by [401st]King
hey, mine will compile and start up mohaa but then on the loading screen with the console up it just stops...any ideas?

Posted: Tue May 06, 2003 3:02 pm
by Surgeon
Check you have the correct start entities in your map

Posted: Tue May 06, 2003 3:07 pm
by Yarik
:( still doesnt work. I removed almost everything except the original pk3s and a neon texture pack.

now it jsut says

Code: Select all

C:\Mohaa\Mohaa\main\maps>"C:\Mohaa\Mohaa\main\maps\Q3map.exe"  -gamedir C:\Mohaa
\Mohaa C:\Mohaa\Mohaa\main\maps\Test_TR.map
---- q3map ----
----- FS_Startup -----
----------------------
29626 files in pk3 files
Entity 0, Brush 4: duplicate plane
Entity 0, Brush 4: duplicate plane

Posted: Tue May 06, 2003 3:10 pm
by [401st]King
alright...thanks!

Posted: Tue May 06, 2003 3:13 pm
by Surgeon
Yarik - remove the brush with the duplicate plane....

Posted: Tue May 06, 2003 3:19 pm
by Yarik
now how in the world can I find that. Its like a needle in a haystack... :?:

Posted: Tue May 06, 2003 3:25 pm
by Surgeon
Open MoH Rad, select Edit, then find entity/brush. Then enter number 4 in the brush column. And brush number 4 will be selected. Delete the brush.

Posted: Tue May 06, 2003 3:47 pm
by Yarik
Thanks I will try that.... :roll: