OPERATION ELENEL
Posted: Tue May 06, 2003 10:09 pm
Ive started mapping a few weeks ago, and Im making good progress, even amazing. When I first opened moh radiant I went like "WTF is this?". But in a few days I figured it out.
Im gonna release Operation Elenel by the end of next week, I hope. It is quite a new style putting together the V2 facility theme with the Remagen sort of theme. It is basically a road with an intersection at the end where the allies will spawn. At that place there is a building with a cellar (I already did this). In the cellar there is a vent which links to the sewers.
On the main road there are three small buildings and then the road stops. There is a big space and u finally see the Factory. The Factory looks (on the inside) very much like the room with the truck in V2 but only a lot larger with a control room. Over the two main gates (open) there is another sort of control room, like the one in V2 but with Machine guns. There is going to be a vent in the factory.
About the sewers (a bit like The Bridge) there are going to be three exits: one exit at the Allie spawn building, another behinds the gates and another on a street parallel with the factory behind a truck and some crates.
The teams are going to be balanced, I hope.
The factory is going to look very Natzi-like with big concreet walls with flags on them. Ill post screenshots as soon as I finish skinning, and some modeling on the houses. I havent started yet the factory though, but I got it all figured out. The weather is not decided yet. Im going to try to make this map look acap (as cool as possible).
About the name, it seems dumb but I got this ideea from some pictures of German facilities where trucks were loading and unloading weapons and food. You are going to see some trucks. Ill be opening a site for my stuff soon.
This map is going to be both TDM and OBJ (mostly obj, the objective beeing to blow up the supplies by the Allies)
Need some support ppl!
Wait soon for screenshots.
SNap007be
Im gonna release Operation Elenel by the end of next week, I hope. It is quite a new style putting together the V2 facility theme with the Remagen sort of theme. It is basically a road with an intersection at the end where the allies will spawn. At that place there is a building with a cellar (I already did this). In the cellar there is a vent which links to the sewers.
On the main road there are three small buildings and then the road stops. There is a big space and u finally see the Factory. The Factory looks (on the inside) very much like the room with the truck in V2 but only a lot larger with a control room. Over the two main gates (open) there is another sort of control room, like the one in V2 but with Machine guns. There is going to be a vent in the factory.
About the sewers (a bit like The Bridge) there are going to be three exits: one exit at the Allie spawn building, another behinds the gates and another on a street parallel with the factory behind a truck and some crates.
The teams are going to be balanced, I hope.
The factory is going to look very Natzi-like with big concreet walls with flags on them. Ill post screenshots as soon as I finish skinning, and some modeling on the houses. I havent started yet the factory though, but I got it all figured out. The weather is not decided yet. Im going to try to make this map look acap (as cool as possible).
About the name, it seems dumb but I got this ideea from some pictures of German facilities where trucks were loading and unloading weapons and food. You are going to see some trucks. Ill be opening a site for my stuff soon.
This map is going to be both TDM and OBJ (mostly obj, the objective beeing to blow up the supplies by the Allies)
Need some support ppl!
Wait soon for screenshots.
SNap007be





