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Custom textures

Posted: Sat May 10, 2003 7:06 pm
by Snake
I have a problem with my shader file for my custom textures.
When i put this shader file in my final pk3 file the textures doesn't appear in the game but when i use a pk3 file with only the shader file inside then he can find the textures.
Here is a picture from my shader file:
http://www.dodstudios.net/uploads/uploads/o.jpg

Posted: Sat May 10, 2003 8:20 pm
by jv_map
Hmm well make sure you use the correct folder (/scripts) in your final pk3 :?

Posted: Sat May 10, 2003 8:50 pm
by Snake
I checked the directory's and i can't find it. You can see that he can only find one textures at the wrong place because that texture is for the interior for that little house.
http://www.dodstudios.net/uploads/uploads/shot0162.jpg

Posted: Sat May 10, 2003 9:04 pm
by wacko
i'm not really sure, what your problem is, especially your last post was a little confusing for me.
But I saw in the shader C_1.jpg. Try to write C_1.tga, but don't rename the file itself.

Posted: Sat May 10, 2003 9:17 pm
by Snake
nope, doesn't work.

Posted: Sat May 10, 2003 9:32 pm
by _Snake_
uh-oh, two snakes :P

Posted: Sat May 10, 2003 10:23 pm
by wacko
and you're sure the folders in your pk3 are set up correctly?

mohaa finds ONLY ONE of the textures described in your TheChurch_dm.shader but then puts on the wrong faces??