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Cant Find my map in MOHAA
Posted: Sun May 11, 2003 12:04 pm
by talkster5
Rite i have just done a tutorial and have come to compile it. Once i have copiled it and i know everything is ok i went into the game adn tried to find it. I could not find it in any part and i know that i told it to compile as a dm map. When i go into the map folder in mohaa/main/maps/dm i can find the .map file, .bak file but not the .bsp file is this what it needs to be in (.bsp)
Posted: Sun May 11, 2003 12:11 pm
by Bjarne BZR
The bsp is the one U need to play the map:
1) Your compile failed, and did not produce a bsp
or
2) Your complie front end ( like MBuilder ) was badly configured and copied the bsp to another directory ( make a search )
Posted: Sun May 11, 2003 12:12 pm
by talkster5
Ok thnx i will do tht straight away and get back to you
Posted: Sun May 11, 2003 12:31 pm
by talkster5
Hi i did a search for the fiel but could not find it so i then opened up radient and went onto bsp and then BSP_bsp . i then went and got the fiel and pasted it into the mohaa mpa directory. I then went into the game and found a new folder caleld snapshots with nothing in it and a the bsp file called unnames. qwhne i went to launch the bsp file though it started to laod hten went back to the main screen. I then tested the moh builder again and i saw a thing saying error but it goes to fast for me to see exactly what it is adn i have checked that the directorys and settings are correct following a turoial.
Posted: Sun May 11, 2003 12:43 pm
by talkster5
I found a way to get the error and it is in the image below
hope this helps
Posted: Sun May 11, 2003 9:55 pm
by tltrude
This is what I see in your post:
My guess is that Tripod will not let you post images that are not viewed on a web page at Tripod.
Posted: Sun May 11, 2003 10:00 pm
by Deutsche Dogge
tltrude wrote:This is what I see in your post:
My guess is that Tripod will not let you post images that are not viewed on a web page at Tripod.
Yup, just right click the image -> properties, copy the URL in a browser adress bar and voil?..
BTW, better like this, it is hell of a big picture

Posted: Mon May 12, 2003 12:58 am
by Bjarne BZR
An error in some shader... remove all custom maps and other non standard *.pk3:s and retry the compile...
Posted: Mon May 12, 2003 6:04 am
by talkster5
ave fixed it now so no need to worry anymore
Posted: Mon May 12, 2003 10:22 am
by Bjarne BZR
Dont forget to tell HOW you fixed it... ( To help others with the same problem )

Posted: Mon May 12, 2003 2:28 pm
by talkster5
Sorry i am new to mapping and forgot about helping other new people that may have the same problem
Posted: Mon May 12, 2003 2:30 pm
by talkster5
What i did was read the errors that appeared and found out it was displaying somthing about a map i had so i just went and removed the map it was talking about and then it ocmpiled it