custom textures and killing a player

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EvilEdge
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Joined: Fri Feb 21, 2003 4:04 pm

custom textures and killing a player

Post by EvilEdge »

ok i have 2 questions.

1. How do you add custom textures to your map?

2. How do you kill a player when they walk too far up a river. I would like the effect like in "the bridge" with the explosion in the water too.


thanks
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bdbodger
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Post by bdbodger »

for the minefield you can make a trigger_multiple that is your minefield or make several use key:targetname value:minefield for all of them , then at the top of your script put

exec global/minefield.scr::minefield_setup

for the textures do a search there are lots of threads relateing to that subject
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