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What am i doing wrong with the windows?

Posted: Thu May 15, 2003 12:58 pm
by Psycho
I am builing my map (doh! :D ) but now I have to create breakable windows.
In your tutorial you dicribe it very nice. I did the same thing as you discribe, give it the targetname and broken value but i dont see those arrows you are talking about. And when i compile my map I see the broken window and the non broken window both (its very ugly and its not normal :? ) Now, do you guys know what i am doing wrong. Oh yes, I put the func_window and the script_object to the brushes.

Posted: Thu May 15, 2003 1:28 pm
by SNap007be
You probably have more than one brushes overlapping.

Posted: Thu May 15, 2003 1:29 pm
by Psycho
what do you mean? When I drag my 2 brushes next to each other (the 2 window brushes, broken and non-broken) I dont see the arrow.

Posted: Thu May 15, 2003 1:48 pm
by mohaa_rox
Ok, the guy who wrote it is here. :wink:

First, select any of the window, broken or not, and just drag it away from each other. Then zoom in. You should see something blue if u've done it correctly.

Posted: Thu May 15, 2003 2:08 pm
by Psycho
let me look again just a moment
BTW if you mean by you see something blue, I see my script obect blue.

<edit> i have did the whole tutorial again, exactly as you tell it there but I still dont see the arrows </edit>

Posted: Thu May 15, 2003 2:42 pm
by Psycho
im sorry! I know what i did wrong! I give my windows both the key targetname instead of one target and the other targetname.

Now I can build my mpa furhter :D

Posted: Thu May 15, 2003 3:26 pm
by mohaa_rox
now u're seeing it. :wink: