VIP mode + map ideas

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
UBER_SOLDAT
Warrant Officer
Posts: 127
Joined: Wed Aug 07, 2002 7:44 pm
Location: ENGLAND
Contact:

VIP mode + map ideas

Post by UBER_SOLDAT »

is there any way of having friendly units in multi player? i wanted to have a VIP mode, in an objective map, where the germans have to get to a german officer whos going to be executed, and get him to an extraction zone. can you have german NPCs as friendlys? if not ill have to have the allies rescuing someone. also, what wouldi do to find if the VIP is in a zone? would i use

if ($german_officer isTouching extract_trigger)
{

}
end

Also, im doing an enemy at the gates style Stalingrad map for MP set in red square, so could anyone post any ideas or stuff theyd like in it too. So far its just one main building w/ 3 floors, an industrial area on the other side w/ piper etc, and then a few other buildings. I'll try and put a v early version on a site for download
kdja
Captain
Posts: 254
Joined: Wed Jun 19, 2002 1:08 am
Location: Ireland

Post by kdja »

Isnt there a map where you have to kill a CPU payer to win the level???

Sorry cant remember name of it but there is one so if he/she got a CPU player in (not doing anything tho)

im sure you could too.

kdja
TMT Owner and Admin

www.modtheater.com

For all your modding needs !!!!!!!
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

M1l2a

Post by tltrude »

The second map in the game "M1L2a", I think, has a guy you can rescue. He is being beaten by a couple of nazis and if you go get him he follows you.
Tom Trude,

Image
Post Reply