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VIP mode + map ideas

Posted: Thu Aug 22, 2002 9:40 pm
by UBER_SOLDAT
is there any way of having friendly units in multi player? i wanted to have a VIP mode, in an objective map, where the germans have to get to a german officer whos going to be executed, and get him to an extraction zone. can you have german NPCs as friendlys? if not ill have to have the allies rescuing someone. also, what wouldi do to find if the VIP is in a zone? would i use

if ($german_officer isTouching extract_trigger)
{

}
end

Also, im doing an enemy at the gates style Stalingrad map for MP set in red square, so could anyone post any ideas or stuff theyd like in it too. So far its just one main building w/ 3 floors, an industrial area on the other side w/ piper etc, and then a few other buildings. I'll try and put a v early version on a site for download

Posted: Thu Aug 22, 2002 9:54 pm
by kdja
Isnt there a map where you have to kill a CPU payer to win the level???

Sorry cant remember name of it but there is one so if he/she got a CPU player in (not doing anything tho)

im sure you could too.

kdja

M1l2a

Posted: Fri Aug 23, 2002 5:41 pm
by tltrude
The second map in the game "M1L2a", I think, has a guy you can rescue. He is being beaten by a couple of nazis and if you go get him he follows you.