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Grouping mutliple shapes or textures
Posted: Sun May 18, 2003 12:57 am
by MaSh{n}GrAvY{UK}
Hi
me again ... i am think im sure of it now
can any1 tell me how to group the currently selected texture faces
or whole shapes so that i can easliy select it again at a later time but
as 1 whole object, that way it would be easire to move say
a house or something, doors windows n all.
cheerz again this site kikkx ass

Posted: Sun May 18, 2003 1:07 am
by Sonsai
Well if you turn wide tool bar on (Edit, Preferences, Wide Tool Bar Checked) then you can create a box, with your house or whatever you want to highlight in it. Then up top look for a button that looks like a box with a square in it. Click that and everything in the box will be highlighted/selected.
Take a look at my tutorial/thread on the toolbar
here
Posted: Sun May 18, 2003 1:13 am
by MaSh{n}GrAvY{UK}
Ok thnx ive grasped that little tip.
but id still like to know how to group the highlighted objects
together so that i could select them amongst a load of
other objects, if were to use the box highlight method
you suggested then im at risk of selecting things i dont want.
any ideas are obviously very welcome

func_group
Posted: Sun May 18, 2003 2:56 am
by tltrude
After you get all the brushes highlighted, click Key N. Then find func_group and double click on it. Now the house is one entity and if you highlight one part of it and hit Ctrl E, the whole house will be lit up.
IF you just want to save the house to use again, highlight it and goto file/Save As Prefab. Then you can load your house prefab any time you need it and move it where you like.
Posted: Sun May 18, 2003 5:07 pm
by MaSh{n}GrAvY{UK}
A BIG thnx 2 all those who take the time 2 read and reply.
cheerz all

Posted: Sun May 18, 2003 7:51 pm
by Sonsai
Cant wait to see u in action!