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Turning objects around
Posted: Sun May 18, 2003 8:05 pm
by Iggypus
Hi all,
once again ive got a problem but this one might be easyier than the last one to figue out.
all i want to no is how do you turn objects around,objects like trucks carts and tables.
if you now how then plz tell me
Thanks, Iggy
Posted: Sun May 18, 2003 8:29 pm
by wacko
select object, press n, choose an angle in bottom left part
Posted: Sun May 18, 2003 8:31 pm
by Iggypus
Cheers m8
Posted: Sun May 18, 2003 8:47 pm
by Iggypus
also how do u make them totally solid? i can only make the box in the middle solid but can walk through the rest and i need it all fully solid
cheers, Iggy
Posted: Sun May 18, 2003 9:30 pm
by wacko
you'll have to build extra brushes with a clip texture around it.
which clip texture (e.g., common/woodclip or common/metalclip) you choose, depends on the object material, as this defines the sounds walking on the brush and i think also the kind of debris and decals when you shoot at it.
Posted: Sun May 18, 2003 9:37 pm
by Iggypus
so say if i had a truck and i wanted it full solid i would just get its texture up in the texture box a sort of fill it with that texture?
is that wot u mean?
Posted: Sun May 18, 2003 10:09 pm
by wacko
this is what i mean: build additional brushes around, over or in the truck model

Posted: Mon May 19, 2003 11:33 am
by Sonsai
I've yet to try and clip a model... sounds hard

Posted: Mon May 19, 2003 11:49 am
by wacko
it's not that hard... 8)
just build the rough shape of the model and texture it with a clip texture.
you won't have to rebuild any details, because players won't recognize the difference anyway.