Page 1 of 1
Ladders
Posted: Mon May 19, 2003 10:43 pm
by Iggypus
Hi all,
just wanted to know can u get pre-made ladders or do u have to build them i no about the function bit but i want to no how to get the actual texture/object.
Cheers, Iggy
Fake ladder
Posted: Tue May 20, 2003 7:38 am
by tltrude
Well, it would be kind of hard to use a prefab because every ladder is different in some way. They are not to hard to make, although most beginners make them too big. The rungs should be 2 units by 2 units (hit key 1 and zoom in) and 32 units (or more) long. The rails should be 2 X 4 and as long as you need them to be. You will probably have to rotate the texture on the rails by 90 degrees (key S).
You can also make the rungs round using curve cylinders, if you like. The rails can be curve cylinders too, but you would have to cap them at the top, or bend them to hide the open end. In any case, the rails should stick above the top floor by at least 8 units. Rungs should be about 16 units apart, but a little more is ok, if it is a tall ladder.
A lot of players will judge your map by how well you make ladders, so try to do your best.
Hope that helps!
Posted: Tue May 20, 2003 6:06 pm
by Iggypus
cheers m8 u seem to no a lot are u really good at this stuff
Here
Posted: Wed May 21, 2003 3:42 am
by tltrude
Judge for yourself. Download this tutorial map. The map file and a playable pk3 are included in the zip. So, you are welcome to use anything from it you wish.
http://pages.sbcglobal.net/tltrude/Temp ... ngdoor.zip

Posted: Wed May 21, 2003 3:03 pm
by Iggypus
cheers ill try it out soon

Posted: Wed May 21, 2003 3:28 pm
by Iggypus

wow thats amazin man ur well good at mapping

yep
Posted: Wed May 21, 2003 10:11 pm
by tltrude
I love to make things move and blow up, ha ha.
Posted: Wed May 21, 2003 10:13 pm
by Iggypus
lol m8 that canon/launcher was amazin howd u make it?
trigger
Posted: Wed May 21, 2003 10:16 pm
by tltrude
It is a trigger called "trigger_push" and it targets a script_origin at the pipe. If you open my map with your editor, you'll see it.

Posted: Wed May 21, 2003 11:18 pm
by dirtybob
man that tut map rules!!! im just wondering though, there is a locked door, and the boat doesnt seem to "do" anything, am i missing anything?
way kick arse man, great work.
thanks
DB
Posted: Thu May 22, 2003 1:46 am
by FoShizzle
The boat DOES do something, silly! Stand on it, and press "Use" while looking at the oars. Then you'll see
Also, I think the locked door is just to show how to make locked doors, since it is a tutorial map and all...
Anyway, that map is really cool. Never thought I'd see some of that stuff in MOH. Great job.
thanks
Posted: Thu May 22, 2003 5:46 am
by tltrude
The locked door is to show how that is done, but it can also be shot or blown open.