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Checking for deaths
Posted: Tue May 20, 2003 9:32 pm
by Butch
How do I check if all the germans in the level are dead, without giving them targetnames, as I can not access the .map file and can only do this through scripting without knowing any targetnames.
Posted: Wed May 21, 2003 9:54 am
by jv_map
I don't think this is possible

Posted: Wed May 21, 2003 8:09 pm
by nuggets
you'd need 2 check the .bsp for german targetnames, then do a count of all the axis in the game, including all the other targetnames that have been set,
the count will be the highest [array number] + 1
Posted: Wed May 21, 2003 8:14 pm
by jv_map
No, it will be highest [array number] since arrays start their indexing at 1
