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Axis Bunker 1.1
Posted: Thu May 22, 2003 6:15 pm
by sirkilroy
New Objective Map released from TeamForceOne.com
Axis defend a trasin bunker and weapons factory from the Allies.
Large above ground open areas.
Lots of underground tunnels and bunkers.
secert stuff hid everywhere.
stop by and download the map, tell us what you think of it
http://www.teamforceone.com/modules.php ... oad&cid=11

Posted: Thu May 22, 2003 6:22 pm
by jv_map
Looks nice from the screenies, but too much grass I think.
Posted: Sat May 24, 2003 3:11 am
by dirtybob
i founds some big bugs and sent a discription to the e-mail adress in the .zip file. also i have some screenies if you can figure out what the heck im talking about.
thanks
DB
Posted: Sat May 24, 2003 7:54 am
by Hunter
Well the screeies look very good, only a bit to dark maybe?
Posted: Sat May 24, 2003 5:05 pm
by Hashmark13
looks good... the grass needs to have something in it.. so you can have cover if you crossing it... but the fog seems a bit think inside... or something... i dont know but inside seems really pale... not dark though...
Posted: Sat May 24, 2003 5:42 pm
by dirtybob
hashmark, thats what i thought when i was running around it. there would be allot of guys going WTF and HACK when they get popped a few feet away. the makes put allot of time into the detail of the indoors areas, i wish they would light it up so we can see it is all.
thanks
DB
Posted: Sat May 24, 2003 6:38 pm
by sirkilroy
DB I got your email and have found the bugs that you pointed out. and we are working to fix them.
Some players say they like the darker maps (better for sniping I guess)
But for game-play reason I think I am going to "lightin" it up some more.
Thanks for all the feed-back, and look for a AxisBunker 1.2 in the coming weeks.
Posted: Sat May 24, 2003 8:56 pm
by vinyl
looking nice

Posted: Sat May 24, 2003 10:12 pm
by dirtybob
sirkilroy wrote:DB I got your email and have found the bugs that you pointed out. and we are working to fix them.
Some players say they like the darker maps (better for sniping I guess)
But for game-play reason I think I am going to "lightin" it up some more.
Thanks for all the feed-back, and look for a AxisBunker 1.2 in the coming weeks.
i look forward to playing it. i think it will be a great map once the bugs are worked out. good luck.
thanks
DB