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!!!!***HELP***!!!!
Posted: Thu May 22, 2003 7:08 pm
by Psycho
I have a big problem!
When I play my map I see in a area only a back thing with nothing in it. You almost think it is a sort of wall. But when you walk through it you see everything very strange!
http://members.lycos.nl/markalbers/1.jpg
http://members.lycos.nl/markalbers/2.jpg
But in MOHAARadiant you see nothing
http://members.lycos.nl/markalbers/3.JPG
Anyone a idea why this is and how I can fix it?
Posted: Thu May 22, 2003 7:48 pm
by Zip
From this noob's point of view, it looks like the trigger may have something to do with. Does all the black go when you walk through the trigger?
Wish I could help, but I haven't even learnt how to do triggers yet!

light
Posted: Thu May 22, 2003 9:20 pm
by tltrude
Well it is a lighting problem for sure. Can you post a screenshot of the room in the 2d window? Is the room underground? It is not the trigger. Try making the ceiling structual and not detail.
Posted: Thu May 22, 2003 11:52 pm
by nuggets
sounds like u've made too much stuff detail,
make the walls, floor and ceilings structural as tltrude said,
detail makes the map compile faster bcus of the way it handles light, therefore it's not compiling the room with lights in bcus detail brushes don't always catch light sources and don't make shadows
Posted: Fri May 23, 2003 6:42 am
by bdbodger
It sounds like a func vis leafgroup that is not targeted to another vis leafgroup . It is a vis problem maybe a vis cut along that line maybe you can use a hint brush to change the way the map is vised . When vis is done it creates volumes that do not contain structural brushes so if there was a hint brush in that area no cut whould be made there on that line .
Posted: Fri May 23, 2003 9:07 am
by Jack Ruby
I didnt realise detail brushes didnt cast shadows, hmmmm very interesting.
Posted: Fri May 23, 2003 9:37 am
by Psycho
the room is in a bunker. Eerything is structural it has worked fine

.
I've played it with some friens and I had never problems!!!!
Now I have made a screenshot in 2d. The only thing that is detail is the bord you see in the middle of the room.
*I cant upload stuff now because lycos is down, I will try it later this day*
You can download the map (.pk3) at this adress!
http://members.lycos.nl/soldierfc/downloads/MapTEST.zip
<edit>
Ok now i can upload! The screenshot of the 2d vieuw is here:
http://members.lycos.nl/markalbers/4.JPG
And my .map file can you download here:
http://members.lycos.nl/markalbers/test.map
</edit>
lights
Posted: Fri May 23, 2003 11:39 am
by tltrude
It might be your wall lights. The bright part of a light entity should not shine on both sides of a wall. It's ok if it sticks into the wall, but not all the way through it.
Re: !!!!***HELP***!!!!
Posted: Sat May 24, 2003 2:34 pm
by NoTarget
[quote="Psycho"]
But in MOHAARadiant you see nothing
http://members.lycos.nl/markalbers/3.JPG
quote]
How do you get that Cam window in mohradiant?

Posted: Sat May 24, 2003 6:21 pm
by Psycho
it was always there so i think it is standard. Maybe you shold look in your preferencens
eye
Posted: Sat May 24, 2003 6:26 pm
by tltrude
I think you have to use "eyeball 2".