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Textures...

Posted: Sat May 24, 2003 3:19 pm
by Bilko
I'm having a small problem with my textures. I've set a the textures for a small room and in Radiant they look fine, however, when I load up MOHAA the textures look very small and tiled. In addition to this, the floor looks a completely different texture.
Any ideas on this?

Another problem, I made a door and thought it made sense to do the "Fit to Face" thing for the texture so it looked right and after clicking this, the texture shuffled and it looked great...in Radiant. I loaded up MOHAA and on each face of the door, the texture was tiled 8 times.
Any ideas on this one?
Does the "fit to face" option have to be done on one face or on the whole brush?

I'm new to this, I'm sure it's simple stuff, any help will be greatly appreciated.

[EC]Gen]Bilko

Posted: Sun May 25, 2003 4:37 pm
by tuffstuff7
i have only been trying to do this for about 6 months and have no idea what the prob is but when i select just the face of the door and hit shift+f mine works fine sorry i cannot help more but it works for me

Posted: Sun May 25, 2003 8:22 pm
by Zip
Hi again Bilko,

I've been thinking:

Are you using MOHRadiant SDK or MOHRadiant to build your map/room?

Are you trying to play it in MOHAA or MOHAA Spearhead?

If you are using MOHRadiant to build your map/room it won't work in MOHAA:Spearhead properly, it will only work in MOHAA. (I think that's right! I either read it somewhere or imagined it :oops: )

If you are using MOHRadiant SDK you can play your maps in MOHAA:Spearhead AND MOHAA

Posted: Mon May 26, 2003 12:27 am
by bdbodger
If you use the compilers that came with the SDK for spearhead you can only play the map in spearhead . If you use the compilers from the original mohradiant you can play them in mohaa . I keep both sets of compilers in different directories .

Posted: Mon May 26, 2003 8:48 am
by Bilko
as far as i know, i am using MOHRadiant and i am testing it in MOHAA.

Bilko

Posted: Mon May 26, 2003 3:11 pm
by Bilko
it was the compiler, sorted now, thanks to Zip.
Thanks everyone.

Bilko