Solid vehicles problems
Posted: Sun May 25, 2003 8:40 pm
My first playable map is finaly starting to look like something
It's a small and simple MP map in a depot, for a maximum of 4 or 6 players. I'm trying many tuts to learn how to use MoHRadiant. Right now I'm working on the details. Small objects, tables, lights and vehicles to make it look real (and thats harder than I thought!!).
But.... I'm having some troubles with the vehicles. Some vehicles are non-solid. So I made a box with the 'Clip' texture. Alltough you can't walk through them anymore, you can still shoot rockets and granades through them. I also tried some more textures but that didn't help.
How can is solve this?
Also, the GMC truck has a canvas cover on the back. I would like to make is possible for players to get in tha back of the GMC. This is what I would like to have: Players are able to shoot through the canvas cover, but grenades must bounce back. Is this possible?
Another problem is that some vehicles just disapear after a few shots with a rifle. Do I have to make a script to fix that or can I do that with the entity box?
But.... I'm having some troubles with the vehicles. Some vehicles are non-solid. So I made a box with the 'Clip' texture. Alltough you can't walk through them anymore, you can still shoot rockets and granades through them. I also tried some more textures but that didn't help.
How can is solve this?
Also, the GMC truck has a canvas cover on the back. I would like to make is possible for players to get in tha back of the GMC. This is what I would like to have: Players are able to shoot through the canvas cover, but grenades must bounce back. Is this possible?
Another problem is that some vehicles just disapear after a few shots with a rifle. Do I have to make a script to fix that or can I do that with the entity box?