If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
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Alcoholic
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Posts: 1470 Joined: Sat May 17, 2003 5:57 am
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by Alcoholic » Sat Jun 07, 2003 5:01 am
Can somebody give me a good guide, or their way, of making treelines? I cant do the tut at mansteins very well...
mohaa_rox
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by mohaa_rox » Sat Jun 07, 2003 6:30 am
treelines? as in those tree textures in m3l2, m3l3? if that's the case, it's a textures used in misc_outside.
Live to map, not map to live.
-mohaa_rox, .map
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Alcoholic
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by Alcoholic » Sat Jun 07, 2003 6:56 am
i figured out a way to do it.
Jack Ruby
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by Jack Ruby » Sat Jun 07, 2003 10:47 am
Generally make the treeline higher the further back it goes. Say bushes at the front, some static trees behind them then further back put in your treeline, give a sense of depth to it all.
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"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
mohaa_rox
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by mohaa_rox » Sat Jun 07, 2003 10:48 am
yes, but in m3l2, the foreground was treelines and some were static. hard to tell right?
Live to map, not map to live.
-mohaa_rox, .map
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Alcoholic
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by Alcoholic » Sat Jun 07, 2003 7:50 pm
yeah but, for some reason, trees REALLy lag my game, so i really dont want to put trees in. i was totally suffering on those snow maps, too many trees for me.
mohaa_rox
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by mohaa_rox » Sun Jun 08, 2003 9:17 am
ya, trees lag.
Live to map, not map to live.
-mohaa_rox, .map
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