Page 1 of 1

Cathedral Arena

Posted: Sat Jun 07, 2003 3:56 pm
by Reish Vedaur
This is a mid-sized map. One room, lots of pillars, high ceiling with arches. Not as well-lit as I would have liked it, but if I had it that way, you'd have 5 FPS, and that's out of the question. Also the stain glass windows aren't the best....
At any rate, I unfortunately can't provide a direct link; Brinkster doesn't like that. I have to send you to my website. http://www26.brinkster.com/reish/mohaamaps.html

If someone wants to host a picture for me for this post I'd be grateful, but I'm not gonna beg ^^;

Posted: Sun Jun 08, 2003 8:46 am
by mohaa_rox
u should change the floor tiles, textures look boring. :cry:

Posted: Sun Jun 08, 2003 4:16 pm
by Reish Vedaur
Hrm... true enough. I'll see what I can find.

Posted: Sun Jun 08, 2003 6:10 pm
by Sonsai
Hey Adam! I can always host a picture for you. :lol:

Posted: Tue Jun 10, 2003 12:01 am
by nihilo
First off, the architecture looks good, from what I can see of it.

You need to change the textures to add more variety. As well I think you need to hit the natural button with those ceiling textures selected, they look squished.

Good job though

Posted: Tue Jun 10, 2003 12:10 am
by Reish Vedaur
Alright, I've changed the textures of the floor and the outer perimeter walls. I'll get a screenshot of it posted as soon as Sonsai comes back online ^_^ Thanks for the tips! Version 1.1.LC is now up and available for download. (LC = Lower Complexity; the ideal version had much more complex curves, but the framerate was horrendous that way)

Posted: Tue Jun 10, 2003 12:57 am
by Reish Vedaur
Image

Posted: Tue Jun 10, 2003 2:32 am
by mohaa_rox
change the floor to manon wooden in interior, and change the roof texture.

Posted: Tue Jun 10, 2003 2:35 am
by Reish Vedaur
er... no
hehe

Posted: Tue Jun 10, 2003 2:37 am
by mohaa_rox
ok, nvm. :D i was just suggesting, it's ur map after all. :D