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a stupid Q!?

Posted: Sun Jun 08, 2003 10:59 am
by m0g
Hehe... this is a stupid question, but I need suggestions on how to fix this.
I've got this FloatPlane: bad normal error in Mbuilder and cannot find the brush that is causing this. Somewhere here in the forum someone mentioned 'Vertex editing' but what does that mean? I know, i know... totally noobish, but im really getting into this stuff now and need a solution... argh!

Code: Select all

---- q3map ----
----- FS_Startup -----
----------------------
26683 files in pk3 files
FloatPlane: bad normal
lightmapdensity = 16.000000
:wink:

Posted: Sun Jun 08, 2003 11:19 am
by Zip
I believe 'Vertex Editing' refers to moving the vertices! If you have a brush selected and press 'v' it will show up some green dots (the vertices). You can then move them around (editing). It works for LOD terrain and other things too (clylinders, cones, etc.)

Don't worry about asking questions, if you don't ask you'll never know! I've asked loads of silly questions :lol:

:)

Posted: Sun Jun 08, 2003 11:35 am
by m0g
ok i tried this:

I made a copy of my map, took all LOD terrains that i've been editing out, also all brushes... so now i've got a very squarish map! :roll:

Still the same problem and im sure there's nothing left :(

Is there a way to find brushes that has been edited on (vertex)?

Posted: Sun Jun 08, 2003 11:43 am
by Zip
ERROR: FloatPlane: bad normal

Somehow you've created an invalid brush in your map. At least one face of this brush will be invisible in game. This usually is the result of careless vertex-editing.

SOLUTION: Use a plugin (e.g. Rogue's) to remove bad brushes. Be careful with vertex editing in the future


Bad m0ggie, did you read this? ( page one of compiling errors post :P )

Posted: Sun Jun 08, 2003 12:15 pm
by m0g
bad, very bad.... :cry:
yeah i read that post and I do have the Rouge plugin, tried the Purge Evil Polys, nothing, nada...
Which one should I use?
Purge Evil Polys
or
Remove Duplicate Planes

I guess were talking about the Rouge Brush Repair plugin, right!?

:roll:

Posted: Sun Jun 08, 2003 12:20 pm
by Zip
I don't have the Rogue plugin, so I wouldn't know :( (Bad zippie bad, lol)

You don't want dulpicate planes in your map though. Check the compile error post for that too :) (think it's page one also)

Posted: Sun Jun 08, 2003 12:36 pm
by m0g
hehe... ok!
I dont have any duplicate planes, the only error I get now is this Floatplane thingy...
Anyone else who can answer my question?

Posted: Sun Jun 08, 2003 11:24 pm
by m0g
Gotcha, you EVIL little brush!

Finally!
It took me 12 hours and 13 minutes to find this evil little brush! phuh!

Posted: Mon Jun 09, 2003 10:15 am
by Zip
Hehe, congratulations :D

Posted: Mon Jun 09, 2003 10:27 am
by m0g
thanks :wink: