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Quick question with a very quick answear

Posted: Sun Jun 08, 2003 6:02 pm
by Daniel Radcliffe
I have put soe tables and chairs in my map which i can walk through, although i know how to stop this, i do not know which is the correct brush to use.

Could someone tell me plz?

Thx

Posted: Sun Jun 08, 2003 6:04 pm
by Sonsai
Well if your table is metal, use the metal clip. If it's wood, use the wood clip. Etc. etc.

The textrues are in Common

You have to cilp them, which is done by making like brushes around them.

Posted: Sun Jun 08, 2003 6:05 pm
by Zip
Use the 'clip' brush to stop walking through things. (It's in the 'common' textures or type 'utility' in the white box in radiant and press enter)

Note: there are different types of clip, for example, wood clip will stop you walking through something, but when you shoot it it will act like wood. Same for the other clips, you get the idea.

:D

(hehe, should have typed faster, lol)

Posted: Sun Jun 08, 2003 7:15 pm
by Daniel Radcliffe
Another question if i may, ive taken some breakable windows and a building i made for another map, i have the problem of although they work fine in the original building, in the new building they start off as broekn.

How do i solve this as this is kinda defeating the object of having vroken windows. Also i cannot jump through these windows, which i can in the original building also.

Posted: Sun Jun 08, 2003 7:27 pm
by Zip
Why don't you just build them again, it won't take long.

Or, if you're lazy (lol :lol: ), maybe if you 'clone exact' them in your other map and then try copying them over to your new map, that may work??? Just a guess though :roll: