aieeeeeee
Moderator: Moderators
- Clackinizer
- Sergeant
- Posts: 72
- Joined: Sun Mar 16, 2003 1:49 am
- Location: USA
- Contact:
- Reish Vedaur
- Sergeant
- Posts: 64
- Joined: Sat Apr 26, 2003 10:36 pm
- Location: Illinois
- Contact:
Maybe he/we should expand on that question a bit. We're working on a skin for one of my roleplaying characters, and he has a ponytail. So we decided to use Manon's head on Grillo's body, with modified textures. Everything works, except for the head. We have gone through the shaders, tikis, directory structures and textures time and time again and have found nothing wrong...
Maybe showing this -- what we have so far -- would be a little more beneficial...
allied_Jintao.tik
Maybe showing this -- what we have so far -- would be a little more beneficial...
allied_Jintao.tik
Code: Select all
TIKI
setup
{
path models/human/french_resistance // Set path to set skelmodel from
skelmodel resistance.skd // Set body model
surface pants shader brownpants
surface cullpants shader cull_brownpants
surface shirt shader bluecoat
surface cullshirt shader cull_bluecoat
surface inside shader bluecoat
// $include models/human/heads/us_young_heads.tik
path models/human/heads
skelmodel manon_head.skd
surface head shader jintao_head
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
end
My warning meant nothing. You're dancing in quicksand. Why don't you watch where you're wandering? Why don't you watch where you're stumbling? You're in knee-deep and going in, and you may never come back again.
~Tool.
~Tool.
- Reish Vedaur
- Sergeant
- Posts: 64
- Joined: Sat Apr 26, 2003 10:36 pm
- Location: Illinois
- Contact:
I know this is horribly rude, and I don't usually do this, but it's been a week, hasn't it?
I know people prefer not to say "I dunno" and not clutter up the forum, so I'm not mad or nuffin like that =)
I know people prefer not to say "I dunno" and not clutter up the forum, so I'm not mad or nuffin like that =)
My warning meant nothing. You're dancing in quicksand. Why don't you watch where you're wandering? Why don't you watch where you're stumbling? You're in knee-deep and going in, and you may never come back again.
~Tool.
~Tool.
- Reish Vedaur
- Sergeant
- Posts: 64
- Joined: Sat Apr 26, 2003 10:36 pm
- Location: Illinois
- Contact:
From what I can see, that's exactly what we have, save for the shader, but that's because there's a custom head texture/shader. Unless I'm missing something obvious...
This is probably a very annoying request, but could you put what you said into the context of the tiki that I provided?
This is probably a very annoying request, but could you put what you said into the context of the tiki that I provided?
My warning meant nothing. You're dancing in quicksand. Why don't you watch where you're wandering? Why don't you watch where you're stumbling? You're in knee-deep and going in, and you may never come back again.
~Tool.
~Tool.
TIKI
setup
{
path models/human/french_resistance
skelmodel resistance.skd // Set body model
surface pants shader brownpants
surface cullpants shader cull_brownpants
surface shirt shader bluecoat
surface cullshirt shader cull_bluecoat
surface inside shader bluecoat
path models/human/heads
skelmodel manon_head.skd
surface manon shader manon_head
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
end
copy and paste this
setup
{
path models/human/french_resistance
skelmodel resistance.skd // Set body model
surface pants shader brownpants
surface cullpants shader cull_brownpants
surface shirt shader bluecoat
surface cullshirt shader cull_bluecoat
surface inside shader bluecoat
path models/human/heads
skelmodel manon_head.skd
surface manon shader manon_head
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
end
copy and paste this
Live to map, not map to live.
-mohaa_rox, .map
moderator
-mohaa_rox, .map
moderator
