Page 1 of 1
aieeeeeee
Posted: Mon Jun 09, 2003 7:26 pm
by Clackinizer
Is it possible to put a manon head on a french resistance guy?

Posted: Tue Jun 10, 2003 1:34 am
by Reish Vedaur
Maybe he/we should expand on that question a bit. We're working on a skin for one of my roleplaying characters, and he has a ponytail. So we decided to use Manon's head on Grillo's body, with modified textures. Everything works, except for the head. We have gone through the shaders, tikis, directory structures and textures time and time again and have found nothing wrong...
Maybe showing this -- what we have so far -- would be a little more beneficial...
allied_Jintao.tik
Code: Select all
TIKI
setup
{
path models/human/french_resistance // Set path to set skelmodel from
skelmodel resistance.skd // Set body model
surface pants shader brownpants
surface cullpants shader cull_brownpants
surface shirt shader bluecoat
surface cullshirt shader cull_bluecoat
surface inside shader bluecoat
// $include models/human/heads/us_young_heads.tik
path models/human/heads
skelmodel manon_head.skd
surface head shader jintao_head
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
end
Posted: Fri Jun 13, 2003 1:13 pm
by Reish Vedaur
I know this is horribly rude, and I don't usually do this, but it's been a week, hasn't it?
I know people prefer not to say "I dunno" and not clutter up the forum, so I'm not mad or nuffin like that =)
Posted: Fri Jun 13, 2003 2:14 pm
by Sonsai
Hehe hows an answer from a skinner/friend that hasn't even made ONE skin, but has went through the tutuorial many times to understand, eh?
When you're choosing the head in the tiki... can't you just replace it with whatever Manon's is?
Posted: Fri Jun 13, 2003 3:25 pm
by mohaa_rox
u can
there's line where u put the heads
path models/human/heads
skelmodel manon.skd
surface manon shader manon //i think it should be like that
extract that line from the manon.tik
Posted: Fri Jun 13, 2003 6:18 pm
by Sonsai
Aha! And I remain right! Go me, go me!

Posted: Fri Jun 13, 2003 10:04 pm
by Reish Vedaur
From what I can see, that's exactly what we have, save for the shader, but that's because there's a custom head texture/shader. Unless I'm missing something obvious...
This is probably a very annoying request, but could you put what you said into the context of the tiki that I provided?

Posted: Mon Jun 16, 2003 7:24 am
by mohaa_rox
TIKI
setup
{
path models/human/french_resistance
skelmodel resistance.skd // Set body model
surface pants shader brownpants
surface cullpants shader cull_brownpants
surface shirt shader bluecoat
surface cullshirt shader cull_bluecoat
surface inside shader bluecoat
path models/human/heads
skelmodel manon_head.skd
surface manon shader manon_head
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype sas // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
end
copy and paste this