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Roofs

Posted: Fri Jun 13, 2003 7:53 am
by {=SuperFly=}
Having trouble with roofs :( i know how to do the l shaped roof but what about the roofs that you find on houses or sniping towers the ones that rise to a point from all sides

Posted: Fri Jun 13, 2003 8:07 am
by jv_map
Just use the clipper (x) a lot :wink:

too

Posted: Fri Jun 13, 2003 8:42 am
by {=SuperFly=}
too confusing!!! :!:

Posted: Fri Jun 13, 2003 12:05 pm
by Jack Ruby
The confusion that your feeling is all part of the fun, get to work with that clipper tool, X then click about, you will work it out in the end.

Posted: Fri Jun 13, 2003 1:08 pm
by Reish Vedaur
don't be so lazy XD do each brush individually using the vertices (V key)

Something i learned about clipping, im sure most of you know

Posted: Fri Jun 13, 2003 1:10 pm
by Tri Minute
Oh just a hint for you on clipping (i learned this myself just recently)... clipping can be a pain in the ass, sometimes when you clip it clips the wrong side, and you have to reclip.... so here is the hint. It always clips on the left side of the line, number 1 point is the back, number 2 point is the front, and the left side dissapears. so when you clip, remember that, and it will save you alot of trouble.

Posted: Fri Jun 13, 2003 1:51 pm
by Zip
It always clips on the left side of the line, number 1 point is the back, number 2 point is the front, and the left side dissapears. so when you clip, remember that, and it will save you alot of trouble.
If you clip something and it does the wrong side, push '@' or 'tilde' (depends on your keyboard) to flip the clip!

Posted: Fri Jun 13, 2003 2:12 pm
by Sonsai
I agree with Reish, clipping is a pain in my computers harddrive (nerd!) just press "v" to edit your vertices

Posted: Fri Jun 13, 2003 3:15 pm
by mohaa_rox
yea, i agree too. my clipper is sometimes very very very very a nuisance, so i just edit vertices to save time :wink:

Posted: Fri Jun 13, 2003 7:48 pm
by Slyk
I don't like to clip either nor use the 'v' dragging on roofs. The best bet in clipping is to build at an exact 16 unit grid so that your are dimensionally aligned, then when you click for the clip points they should line up nicely for you...any other grid size can get tricky.

What I do is use the 'e' key once I highlight the roof-to-be-brush. Just drag the edges in to the top...works to make multi-sided roofs too....AND much safer than using the vertice edit (v) as it can sometimes really screw up if you are not perfect with it...... just my thoughts.

Posted: Fri Jun 13, 2003 8:43 pm
by nuggets
ok ok ok... where exactly are you having the problem???

if it's in the /\ area on the wall, then clipping is your answer, of just make a five sided brush

if it's on the roof // that bit and \\ that bit, then use "E", to modify the edges, and "R" to rotate it

Posted: Sat Jun 14, 2003 12:38 pm
by Jack Ruby
never knew about the E button, I like it a lot :)

Posted: Sat Jun 14, 2003 1:38 pm
by Zip
never knew about the E button, I like it a lot
Someone hasn't been doing their tutorials! Hehe :lol:

Posted: Sun Jun 15, 2003 11:37 pm
by Jack Ruby
I probably saw the e button tute a yr ago ( where is it ? )
, I cant remember everything :)

Posted: Mon Jun 16, 2003 8:35 am
by Sideways
Clipping is a great tool... you can basically create any brush you want with it. The only rule-of-thumb I stick to, with clipping, is maintaining an even ratio of what I clip, on the grid.

I try to go 2 x 2 to get a perfect 90 degree angle, or if that doesn't suit what I'm doing, and I want more of a steeple effect, I go 2 x 4 or 2 x 6. Just maintain that ratio on all sides, and you get a perfect steeple. Then, if you want, you can hollow the brush, which is normally frowned upon because it overlaps brushes... but on a clipped brush you tend to not run into the overlapping as often.

I hollow brushes all the time, then manipulate the sides so they don't overlap... rather than make the buildings one wall at a time... it's a nice little shortcut.