Page 1 of 2

New tutorial ( bending roads using patch meshes )

Posted: Wed Jun 18, 2003 5:26 am
by Bjarne BZR
After realizing tonight that I was born as an expert on patch meshes, I made a tutorial on how to use them for softly bending roads:
http://www.planetmedalofhonor.com/rjuka ... _mesh.html
Check it out now! ( Funk soul brother )
Tell me what you think so I can improve it if anything is less than perfectly explained....

Re: New tutorial ( bending roads using patch meshes )

Posted: Wed Jun 18, 2003 7:23 am
by mohaa_rox
Bjarne BZR wrote:After realizing tonight that I was born as an expert on patch meshes,
hehe, ego. :P :roll:

nice tut :wink:

Posted: Wed Jun 18, 2003 10:54 am
by Bjarne BZR
Well yes, a bit ego... I've always been afraid of patch meshes because they were so hard to work with, but last night I suddenly realized that they are actually wonderfully easy to work with. So I put togeter the tutorial in celebration of the pure joy I found in this discovery :)

I mean: on first try I made this:
Image
*proud*
Gimmi some sugar rox :wink:

Posted: Wed Jun 18, 2003 12:20 pm
by mohaa_rox
not bad. :wink:

Posted: Wed Jun 18, 2003 6:27 pm
by Alcoholic
for some reason, in my map, i use fog, and the patch meshes/lod look fine, but the brush roads look all foggy, even though and like right on top of it. changeing the original roads to meshes gave no probzz.

Posted: Wed Jun 18, 2003 6:45 pm
by Bjarne BZR
Yes, I've seen this... no idea what is is... grapics card related i suspect :?

Posted: Wed Jun 18, 2003 6:54 pm
by Alcoholic
it happened to u to? whats ur video card? mines geforce2 mx

Posted: Wed Jun 18, 2003 7:15 pm
by Bjarne BZR
No, not to me. But I tried maps that other people with other cards/drivers had this problem with... Same map... so my guess is that its a card/driver problem...

I've Got a GeForce 4, 4600 Titanium card

Posted: Wed Jun 18, 2003 7:25 pm
by Alcoholic
i wish i had one. my dad doenst want to spend 500 bux for a new card... if he did get somethign new, he'd get like an mx version or something, then when HL2 comes out, BOOM my vid card sux again.

Posted: Thu Jun 19, 2003 10:13 am
by bdbodger
I have a 64 meg radeon from ati and my fog is terrible and my water doesn't look right some times and on some angles the walls go all foggy till you look at them same with the mesh roads . My bro has a gforce uh 3 or it it 4 with 128 meg his fog is cool a lot better and natural .

Posted: Thu Jun 19, 2003 12:38 pm
by jv_map
Bjarne BZR wrote:Well yes, a bit ego... I've always been afraid of patch meshes because they were so hard to work with, but last night I suddenly realized that they are actually wonderfully easy to work with. So I put togeter the tutorial in celebration of the pure joy I found in this discovery :)

I mean: on first try I made this:
(something beautiful was here ;))
*proud*
Gimmi some sugar rox :wink:
If they weren't so hard to texture I'd make my entire map out of patch meshes :)

Posted: Thu Jun 19, 2003 1:41 pm
by Bjarne BZR
Yeah, you got a point there JV... if you dont bend them they are just as effective as single faces of a brush, right? No caulking... sweeeet :)

Posted: Thu Jun 19, 2003 1:56 pm
by jv_map
And no detailing :)

Posted: Thu Jun 19, 2003 3:07 pm
by Jack Ruby
I have a 64mb Radeon too, I have terrible frame rates and I would say most things look pretty bad on it, I have to turn all my settings down to almost minimum to get it to run Mohaa. On say The Bridge, I get about 20 fps if I am lucky.

Why is this ?

I posted a question like this before I think Ace was trying to help me out but I never got anywhere with it really.

I got an Athlon XP 1800, 512 DDR ram and the 64mb Radeon ( the radeon is kinda useful as I run two monitors, though thats not why my card lags as I have tried it with just the one monitor ). My friend by comparison has a 32 mb GForce2, P4 1ghz( it may be faster not quite sure ) and 384mb RD ram, his machine runs mohaa beautifully no problems at all.

So what gives with the Radeon ?????

Sorry for going off the subject of your meshes Bjarne, the tutorial was cool by the way :)

Posted: Fri Jun 20, 2003 9:28 am
by jv_map
I have a 128 MB Radeon and it runs mohaa perfectly (except I can't make screenshots).

What are your settings for anti-aliasing / anisostrophic filtering?