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Compiling taking a long time than usual **Help**
Posted: Wed Jun 18, 2003 9:40 pm
by Shortricci
Please could you guys help me out with my compiling of my map.
I havent added anything to it but its taking a long time than usual.
I tried it on 3 different PC's and its still the same
If you could email me information and fiddle around with the map id be grateful.
Download it here :
www.philip.coles5.btinternet.co.uk/tanksnew.zip
Most appreciated.
- Shorty
Posted: Wed Jun 18, 2003 9:55 pm
by Alcoholic
why did you stretch out the sky texture?
anyways...
you have alot of merged brushes (BIG NO NO)
the compiler says "WARNING: could not find models/~/lightbulb_caged_red-lit.map
shouldnt it be .tik or something?
the visdata size is 50088, dont know if thats huge or anything..
Posted: Wed Jun 18, 2003 9:55 pm
by m0g
first your skybox is not around the map... the 'ground' goes outside, + theres a double of the 'ground'...
*checking*
Posted: Wed Jun 18, 2003 10:00 pm
by m0g
okay you have multiple
Duplicate Planes. Remove those first...
This is what the first bit looks like:
(not sure what the solution for the: 'WARNING: Could not find thing' is...)
Code: Select all
F:\Games\EAGAME~1\MOHAA\main\maps>"F:\Program\MOHAAT~1\Q3map.exe" -gamedir F:\G
ames\EAGAME~1\MOHAA F:\Games\EAGAME~1\MOHAA\main\maps\tanksnew.map
---- q3map ----
----- FS_Startup -----
----------------------
26828 files in pk3 files
Entity 0, Brush 253: duplicate plane
Entity 0, Brush 253: duplicate plane
Entity 0, Brush 254: duplicate plane
Entity 0, Brush 254: duplicate plane
Entity 0, Brush 257: duplicate plane
Entity 0, Brush 257: duplicate plane
Entity 0, Brush 258: duplicate plane
Entity 0, Brush 258: duplicate plane
WARNING: Could not find 'models/static/vehicle_stuka.map'.
WARNING- DOWNGRADING TO OLD ANIMATION FORMAT FOR FILE: models/static/bodies_tarp
/bodies_tarp.skc
WARNING: Could not find 'models/static/bodies_tarp.map'.
WARNING- DOWNGRADING TO OLD ANIMATION FORMAT FOR FILE: models/static/signpost/si
gnpost_veret.skc
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
WARNING: Could not find 'models/lights/lightbulb_caged_red-lit.map'.
writing F:\Games\EAGAME~1\MOHAA\main\maps\tanksnew.prt
(0.00) seconds.
1.2% fewer faces -- 1135 faces from 1149 (14 removed)
(0.00) seconds.
(0.00) seconds.
(0.00) seconds.
(0.00) seconds.
(0.00) seconds.
(0.00) seconds.
(0.00) seconds.
(0.00) seconds.
Posted: Thu Jun 19, 2003 4:32 am
by mohaa_rox
use detail, reduces vis compile time