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What does this mean?
Posted: Wed Jun 25, 2003 12:25 am
by NoTarget
I get some error in my compiling. Here is few of them
FloatPlane: bad normal
And this one
Entity 0, Brush 205: degenerate plane
What does this two mean?
Tnx
/Morten
Posted: Wed Jun 25, 2003 12:26 am
by Alcoholic
I remember those when I mapped with half-life. If i'm correct, you've got some bad/merged brushes or something like that.
Posted: Wed Jun 25, 2003 12:49 am
by m0g
ERROR: FloatPlane: bad normal
Somehow you've created an invalid brush in your map. At least one face of this brush will be invisible in game. This usually is the result of careless vertex-editing.
SOLUTION: Use a plugin (e.g. Rogue's) to remove bad brushes. Be careful with vertex editing in the future
@
Compiling Errors - List 'em and their solutions
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Open: Edit > Find entity/Brush
type in your value: Entity 0, Brush 205 and you'll find it
Posted: Wed Jun 25, 2003 12:54 am
by NoTarget
SOLUTION: Use a plugin (e.g. Rogue's) to remove bad brushes
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Where do i find that plugin?
