I'm converting a single player map to multi and everything is working fine except this:
I have a train lever that is activated by a trigger script
$switchnopulse anim move
that works fine for making it 'turn on' but when I use the trigger to 'turn it off' the trigger script functions, but the train switch doesn't go back to the original position. I have the same line above in the 'off' script, so I'm guessing that is the mistake. What command sould be used to move it back to it's original state?
train lever help
Moderator: Moderators
-
7th Es Cyborg
- First Lieutenant
- Posts: 189
- Joined: Fri Dec 13, 2002 5:00 pm
- Location: PA
- Contact:
-
7th Es Cyborg
- First Lieutenant
- Posts: 189
- Joined: Fri Dec 13, 2002 5:00 pm
- Location: PA
- Contact: