train lever help
Posted: Wed Jun 25, 2003 1:30 am
I'm converting a single player map to multi and everything is working fine except this:
I have a train lever that is activated by a trigger script
$switchnopulse anim move
that works fine for making it 'turn on' but when I use the trigger to 'turn it off' the trigger script functions, but the train switch doesn't go back to the original position. I have the same line above in the 'off' script, so I'm guessing that is the mistake. What command sould be used to move it back to it's original state?
I have a train lever that is activated by a trigger script
$switchnopulse anim move
that works fine for making it 'turn on' but when I use the trigger to 'turn it off' the trigger script functions, but the train switch doesn't go back to the original position. I have the same line above in the 'off' script, so I'm guessing that is the mistake. What command sould be used to move it back to it's original state?