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Possible to have both teams planting bombs?

Posted: Mon Sep 16, 2002 4:13 pm
by Unspecified
Anyone know if it's possible to have an objective map in which both teams (axis and allies) have to destroy targets?

I know this would require setting up something in the level script, but all of my experiments so far have fallen flat.

Any ideas?

Posted: Tue Sep 17, 2002 7:51 am
by ScorpioMidget
This is possible, in fact it's easy

There is basically very little difference from doing one team only.

You have to alter the win_team code threads of course.

And the easy way is to make a copy of objdm.scr

rename it to allied_objdm.scr

then copy it again

and rename it to axis_objdm.scr

then you have to go throught the 2 scripts and alter the checks for teams so they look for the correct ones.

then you can have as many bombs for each side as you like.

*NOTE there are several ways to do the above, in fact you could write your obj code ... like i've done several times.

Download Blitzschnee http://www.duncanweir.co.uk/temp/user-blitzschnee.pk3

IT is DUAL OBJ.

Each time has to EITHER Kill or Capture the enemies tank.

First to do it, wins.

If the time runs out it's a draw.

Posted: Sat Oct 19, 2002 10:09 pm
by Lightening_uk
that link doesnt work, can you direct me to where i can get a copy from, or email it to me @ lightening@ashforth.me.uk