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30cal transplant, vehicleturretgun -> turretgun
Posted: Thu Jun 26, 2003 11:46 am
by Angex
I have a couple of questions regarding the 30cal model: firstly is it possible to adjust the models origin, I noticed that the machine gun uses this point to pivot around, but its out of place due to the stand (which I removed using +nodraw).
Secondly, if I can't adjust the origins, is there any way I can force the gunner to stand up, at the moment he crouch's down because of the origin being in the wrong place (see pic below).

Posted: Thu Jun 26, 2003 12:44 pm
by mohaa_rox
u have to import the model and align it with the mg42's bones.
Posted: Thu Jun 26, 2003 6:18 pm
by Angex
Do you mean to do this in a modelling progam, or this there some kind of import command for moh.
Posted: Fri Jun 27, 2003 2:40 am
by mohaa_rox
if u want to use it like an mg42, u have to import using lr3d.
but i don't think a 30cal is positioned like that.

Posted: Fri Jun 27, 2003 10:03 am
by Angex
As far as I'm aware, it was positioned on a tripod roughly where it can be seen in that pic, although it needs to be smaller.
Posted: Sat Jun 28, 2003 11:32 am
by Angex
Well, i've re-modelled the mesh, and I aligned all the bones to the correct place. The only problem is I don't want to spend 70 euros to export it...
I don't suppose anyone has a registered version ?
If not, I was thinking about using a script_model, and faking it.
Posted: Sat Jun 28, 2003 12:16 pm
by bdbodger
How did you import it I downloaded a copy of lr3d and the only file types it seem to be able to import where .3ds .motion .lwo .txt .obj
Posted: Sat Jun 28, 2003 12:34 pm
by bdbodger
Never mind I found the plugin
Posted: Sat Jun 28, 2003 1:27 pm
by mohaa_rox
i'll help u export it
Posted: Sun Jun 29, 2003 10:06 am
by Angex
Thanks for the help rox, you can get the file from:
http://www.scit.wlv.ac.uk/~c0258769/oth ... Turret.zip its still in *.ray format.
Posted: Sun Jun 29, 2003 12:45 pm
by Daniel_NAD
So, does this mean we will be able to use 30cal in game?
Would be good if you could deploy weapons in AA, you could run around and deploy it on tripod,..... oh well

Posted: Sun Jun 29, 2003 1:36 pm
by mohaa_rox
oops, my version is lower.
pss, Angex, get me on msn and i'll tell ya something.

PM me.
Posted: Sun Jun 29, 2003 3:42 pm
by Angex
Daniel_NAD wrote:So, does this mean we will be able to use 30cal in game?
Well its gonna be a stationary gun turret like the MG42 in AA. You see I'd already written a script that allowed friendlies to use the MG42, I then I thought: "Wouldn't it be good if they could use a 30cal aswell !".
Posted: Tue Jul 01, 2003 1:07 am
by [DDR]psykotic_chiken
we already got 1 ingame for the assault on iraq mod
Posted: Tue Jul 01, 2003 2:26 pm
by Angex
If its not too modernised, I don't suppose I could borrow it for a map ?