SMALL!!! WTF???

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Hashmark13
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SMALL!!! WTF???

Post by Hashmark13 »

I just decided to start attemting to make a map again and i noticed something was different in radiant... the human models are smaller!!! the info player start is smaller!!! AAAAH!!! i usualy know what size to make everything according to the size of the player model.. wtf is going on?

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" If the automobile had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside."
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mohaa_rox
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Post by mohaa_rox »

select the ppl and press "n". see if the scale has been changed.
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tltrude
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96 units

Post by tltrude »

A player/ai model is 96 units high and 32 units wide and deep. Only your view has changed. Is your screen resolution different?
Tom Trude,

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Hashmark13
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Post by Hashmark13 »

wow you guys are quick

my screen resolution wouldnt make the grid seem any different..... :? the player model (in the pic) is about 76 grid units tall..... wtf? and no i havent changed the model scale nor has it been changed at all...
" If the automobile had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside."
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tltrude
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Post by tltrude »

Is that 76 units without a head? How tall is the info_player_start?
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Hashmark13
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Post by Hashmark13 »

im talking about the box around the model :? doesnt matter if his head is invisible or not :?

the info player start is the same (look at the pic above... its in it towards the top.....)
" If the automobile had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside."
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tltrude
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Post by tltrude »

The info player start is shown from the top view and it is 32 X 32. the blue box on the left looks to be 96 units too. Each grid is 8 X 8 units.
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chris_in_cali
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Post by chris_in_cali »

It's fine... 32 units at the base. Just push 5 if you want it to look "normal".
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