Mohaa Tools - Lod Terrain/Patches working in 3D BSP Viewer
Posted: Wed Sep 18, 2002 7:46 am
At 1pm last night i finally got the patches and Lod Terrain in the 3D BSP Viewer working 
[am now working on the export routine to .map file for them].
See below for screenshots of the Lod Terrain in Omaha obj/obj_team3.bsp
* In the new version you can toggle on/off Faces, Patches, Lod & Meshes
** The white textures are textures that use shaders (and i don't process them YET !), so they dont display currently.
*** I've just noticed [8:59a.m] that the textures are upside down ! lol, just look at the texture that runs between the grey beach and browner area.
[these pictures are only showing Lod]


[am now working on the export routine to .map file for them].
See below for screenshots of the Lod Terrain in Omaha obj/obj_team3.bsp
* In the new version you can toggle on/off Faces, Patches, Lod & Meshes
** The white textures are textures that use shaders (and i don't process them YET !), so they dont display currently.
*** I've just noticed [8:59a.m] that the textures are upside down ! lol, just look at the texture that runs between the grey beach and browner area.
[these pictures are only showing Lod]

