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Once again, another topic on doors
Posted: Mon Jun 30, 2003 1:36 am
by lefty35
I've been trying to make a door that has to be shot open, but it wont work! What do I have to do? I set the health at 100, but even after I've shot 6 rockets at it, it wont open!
Did you try this?
Posted: Mon Jun 30, 2003 2:15 am
by GI Morpheus
Lefty,
Did you try making like breakable glass as in the tutorial below?
/tutorials/windows.php
Just a suggestion.
Posted: Mon Jun 30, 2003 9:18 am
by crunch
The easiest way to do this is to make your door a func_crate instead of a func_rotating door.
Put a trigger_use in front of it with a message something like "There's got to be a way to open this door!" so players might think to shoot it. (The trigger is only there for the message, nothing else.)
Once shot, your door will simply spawn debris for a few seconds and disappear, leaving the opening.
This is just one way (an easy way) to do it.
Kill Ya Later!
Posted: Mon Jun 30, 2003 12:39 pm
by mohaa_rox
i recommend using exploders.
How soon we forget!
Posted: Tue Jul 01, 2003 5:56 am
by tltrude
I see everyone has forgoten about my exploding door tutorial map! The doors in it will work as a normal door and break apart when shot. There are several types.
http://pages.sbcglobal.net/tltrude/Temp ... ngdoor.zip
