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doors. :P

Posted: Mon Jun 30, 2003 1:23 pm
by Serph
ok i have no idea whats wrong.... I have like 10 normal doors in my map. and one of em only opens one way, unless i hit the "use" key right next to the hinge....

Ive tried to fix this redoing the door severel times... it doesnt opend both ways and its peeing me off! well is there a way to fix this. its a func_rotatingdoor like the rest sighs...

Posted: Mon Jun 30, 2003 1:29 pm
by nuggets
key: angle
value: 90

Posted: Mon Jun 30, 2003 1:42 pm
by Serph
omg i love you! well not really, neways thx man doesn't seem to be that foreign after all eh?

Posted: Mon Jun 30, 2003 9:05 pm
by nuggets
lol, you can love me :D

don't know what my mum would say though :?

Posted: Mon Jun 30, 2003 10:34 pm
by wacko
Serph, have you seen that all of your doors are (in xy view) from top to bottom but this one which is from left to right?
Yes? That's why you have to set that angle of 90, those remaining doors need an angle of 0 but this is default so you won't have to set it.