Can one remove individual LODs' ?
Posted: Mon Jun 30, 2003 4:42 pm
Hi all,
Can we delete a LOD once it has been attached to the over all terrain object? Put another way, I have created a number of LODs (512x512)
as I have been adding things to a map. The last few I added, ended up
not getting ATTACHED to the existing terrain mesh. YES I aligned these
new LODs with the existing terrain and GOT the window to pop up asking me if I want to attach it to the fixed LOD, etc..
So now, thought the new LODs look ok in the Editor, while in the game,
if I walk over to them, I see a distinct crack, (lower sky box showing through), and if I walk onto the LOD, I sink through the ground!
Thanks for any help
Can we delete a LOD once it has been attached to the over all terrain object? Put another way, I have created a number of LODs (512x512)
as I have been adding things to a map. The last few I added, ended up
not getting ATTACHED to the existing terrain mesh. YES I aligned these
new LODs with the existing terrain and GOT the window to pop up asking me if I want to attach it to the fixed LOD, etc..
So now, thought the new LODs look ok in the Editor, while in the game,
if I walk over to them, I see a distinct crack, (lower sky box showing through), and if I walk onto the LOD, I sink through the ground!
Thanks for any help