NOW you have DETAIL brushes....NOW you don't
Posted: Tue Jul 01, 2003 12:47 pm
Ok, two machines, both running same version of Radiant.
One WILL make detail brushes that if you close and reopen a map the detail brushes are still 'detail'.
The other machine WILL NOT. You can make every damn brush detail if you want, and when you compile OR reopen the map, all are reset to 'structural'.
Anyone else seen this? I've used every possible method to set them to 'detail', they just are not 'saved' as such when the map is compiled or reopened. HUGE pain in *** .
Thanks.
One WILL make detail brushes that if you close and reopen a map the detail brushes are still 'detail'.
The other machine WILL NOT. You can make every damn brush detail if you want, and when you compile OR reopen the map, all are reset to 'structural'.
Anyone else seen this? I've used every possible method to set them to 'detail', they just are not 'saved' as such when the map is compiled or reopened. HUGE pain in *** .
Thanks.